userMartyn Chapmancancel
branchrust_reboot/main/vm chainsaw updatecancel

12 Commits over 0 Days - ∞cph!

4 Months Ago
Fixes for hit particle timings
4 Months Ago
Merge from main
4 Months Ago
Fix chainsaw hit sounds not playing in first person
4 Months Ago
Plays the correct third person deploy sound
4 Months Ago
Give new state in player anim controller an empty clip with a better name, makes it easier to override per override controller
4 Months Ago
Merge from main
4 Months Ago
Fix merge conflicts
4 Months Ago
Merge from main
4 Months Ago
Chainsaw chain now moves in third person
4 Months Ago
- Fix for third person attack hit not playing whilst crouching - Reload (unscrew cap) and chain pull sounds now play in third person - Move some visual update logic from OnFrameWhileHeld (local player only) to PostLateClientCycle
4 Months Ago
- Setup third person attack anims - Add attack_damaging parameter and new state to PlayerAnimation controller - Fixed issue with chainsaw third person deploy sound playing on loop - Fix hit particles playing early
4 Months Ago
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